Subsonic Labs Volfram v1.2.1 WiN

Subsonic Labs Volfram v1.2.1 WiN

Subsonic Labs Volfram v1.2.1 WiN | 8.1 Mb
Volfram is a multi-effect processor utilizing a semi-modular design. It has a wide range of effect algorithms, which can be routed and modulated in a flexible way.

A wide array of effects: Distortion, delays, phasing, chorusing, cabinet emulation, flanging, pitch shifting, filtering, panning and everything in between.
From easy to advanced: Even if Wolfram can look a bit intimidating, it's easy to disable all but the most basic functions in order to just use part of the power of Wolfram. Unused blocks are grayed out for an easier overview.
Modular design: Blocks can be routed freely anywhere. This also allows for completely separate processing of left and right channels, e.g. use a filtered delay on the left channel and a phased distortion on the right channel.
Several modulation sources: Two free-running LFOs, two tempo-synced pattern generators and an envelope follower. These sources can be routed to almost all of Wolfram's parameters.
A flexible internal preset management system allows for using the same presets between DAWs, between Windows and OS X platforms and between VST2/VST3/Audio Unit versions of Wolfram.
Note: Volfram was previously named Wolfram (changed due to legal reasons).
Download link:


Links are Interchangeable - No Password - Single Extraction
loading...

Add comment

The author will be very pleased to hear feedback about your news.

    • bowtiesmilelaughingblushsmileyrelaxedsmirk
      heart_eyeskissing_heartkissing_closed_eyesflushedrelievedsatisfiedgrin
      winkstuck_out_tongue_winking_eyestuck_out_tongue_closed_eyesgrinningkissingstuck_out_tonguesleeping
      worriedfrowninganguishedopen_mouthgrimacingconfusedhushed
      expressionlessunamusedsweat_smilesweatdisappointed_relievedwearypensive
      disappointedconfoundedfearfulcold_sweatperseverecrysob
      joyastonishedscreamtired_faceangryragetriumph
      sleepyyummasksunglassesdizzy_faceimpsmiling_imp
      neutral_faceno_mouthinnocent
reload, if the code cannot be seen

Comments 0